Searched refs:isCommanded (Results 1 – 4 of 4) sorted by relevance
213 bool AiFollow::isCommanded() const in isCommanded() function in MWMechanics::AiFollow229 follow->mCommanded = isCommanded(); in writeState()
72 bool isCommanded() const;
123 static_cast<const MWMechanics::AiFollow*>(it->get())->isCommanded()) in adjustCommandedActor()
2543 bool isCommanded = event->getModifierState("Meta"); in handleKeyboardSelectionMovement() local2546 …ationExtend : SelectionController::AlterationMove, DirectionBackward, (isCommanded) ? DocumentBoun… in handleKeyboardSelectionMovement()2549 …rationExtend : SelectionController::AlterationMove, DirectionForward, (isCommanded) ? DocumentBoun… in handleKeyboardSelectionMovement()2552 …lterationExtend : SelectionController::AlterationMove, DirectionLeft, (isCommanded) ? LineBoundary… in handleKeyboardSelectionMovement()2555 …terationExtend : SelectionController::AlterationMove, DirectionRight, (isCommanded) ? LineBoundary… in handleKeyboardSelectionMovement()