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Searched refs:isCommanded (Results 1 – 4 of 4) sorted by relevance

/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/
H A Daifollow.cpp213 bool AiFollow::isCommanded() const in isCommanded() function in MWMechanics::AiFollow
229 follow->mCommanded = isCommanded(); in writeState()
H A Daifollow.hpp72 bool isCommanded() const;
H A Dactors.cpp123 static_cast<const MWMechanics::AiFollow*>(it->get())->isCommanded()) in adjustCommandedActor()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/page/
H A DEventHandler.cpp2543 bool isCommanded = event->getModifierState("Meta"); in handleKeyboardSelectionMovement() local
2546 …ationExtend : SelectionController::AlterationMove, DirectionBackward, (isCommanded) ? DocumentBoun… in handleKeyboardSelectionMovement()
2549 …rationExtend : SelectionController::AlterationMove, DirectionForward, (isCommanded) ? DocumentBoun… in handleKeyboardSelectionMovement()
2552 …lterationExtend : SelectionController::AlterationMove, DirectionLeft, (isCommanded) ? LineBoundary… in handleKeyboardSelectionMovement()
2555 …terationExtend : SelectionController::AlterationMove, DirectionRight, (isCommanded) ? LineBoundary… in handleKeyboardSelectionMovement()