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/dports/games/criticalmass/CriticalMass-1.5/game/
H A DActionCallbacks.cpp52 HeroS::instance()->move( Direction::eLeft, isDown); in performAction()
85 HeroS::instance()->move( Direction::eUp, isDown); in performAction()
117 HeroS::instance()->weaponFire( isDown, _numWeap); in performAction()
120 HeroS::instance()->weaponFire( isDown, _numWeap); in performAction()
130 if( !isDown) return; in performAction()
138 if( !isDown) return; in performAction()
154 if( !isDown) return; in performAction()
173 if( !isDown) return; in performAction()
179 void PauseGame::performAction( Trigger &, bool isDown) in performAction() argument
182 if( !isDown) return; in performAction()
[all …]
H A DActionCallbacks.hpp26 virtual void performAction( Trigger &trigger, bool isDown);
34 virtual void performAction( Trigger &, bool isDown);
42 virtual void performAction( Trigger &, bool isDown);
50 virtual void performAction( Trigger &, bool isDown);
58 virtual void performAction( Trigger &, bool isDown);
71 virtual void performAction( Trigger &, bool isDown);
89 virtual void performAction( Trigger &, bool isDown);
97 virtual void performAction( Trigger &, bool isDown);
105 virtual void performAction( Trigger &, bool isDown);
117 virtual void performAction( Trigger &, bool isDown);
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H A DInput.cpp97 bool Input::tryGetTrigger( Trigger &trigger, bool &isDown) in tryGetTrigger() argument
100 isDown = false; in tryGetTrigger()
111 isDown = true; in tryGetTrigger()
165 isDown = true; in tryGetTrigger()
196 bool isDown; in update() local
210 while( tryGetTrigger( trigger, isDown)) in update()
219 if( _bindMode && isDown && _action.size() && (trigger.type!=eMotionTrigger)) in update()
279 _interceptor->input( trigger, isDown); in update()
291 cb->performAction( trigger, isDown); in update()
320 cb->performAction( trigger, isDown); in update()
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/unix/
H A Duiactionx11.cpp197 bool SendButtonEvent(int button, bool isDown);
228 return DoX11Button(xbutton, isDown); in SendButtonEvent()
255 event.type = isDown ? ButtonPress : ButtonRelease; in DoX11Button()
274 wxXSync sync(m_display, isDown); in DoX11Button()
291 bool isDown) in DoX11Key() argument
295 if ( isDown ) in DoX11Key()
337 wxXSync sync(m_display, isDown); in DoX11Key()
366 wxXSync sync(m_display, isDown); in DoX11Button()
397 bool isDown) in DoX11Key() argument
399 wxXSync sync(m_display, isDown); in DoX11Key()
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/
H A DInput.cpp17 if (key.isDown(i)) in updatebuttonmappings()
132 …if (key.isDown(KEYBOARD_LEFT) || key.isDown(KEYBOARD_UP) || key.isDown(KEYBOARD_a) || key.isDown(… in titleinput()
136 …if (key.isDown(KEYBOARD_RIGHT) || key.isDown(KEYBOARD_DOWN) || key.isDown(KEYBOARD_d) || key.isD… in titleinput()
141 …if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(g… in titleinput()
1782 if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) in gameinput()
1783 …|| key.isDown(KEYBOARD_UP) || key.isDown(KEYBOARD_DOWN) || key.isDown(KEYBOARD_w) || key.isDown(KE… in gameinput()
1799 if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) in gameinput()
2188 …if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(g… in mapinput()
2374 if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) in teleporterinput()
2470 …if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(g… in gamecompleteinput()
[all …]
/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/includes/
H A Dinput.as26 if (key.isDown(90) || key.isDown(32) || key.isDown(86)
96 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) {
102 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) {
1145 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) {
1200 if (key.isDown(90) || key.isDown(32) || key.isDown(86)
1211 if (key.isDown(90) || key.isDown(32) || key.isDown(86)
1503 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) {
1707 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) {
1716 if (key.isDown(90) || key.isDown(32) || key.isDown(86)
1803 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) {
[all …]
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/common/
H A Duiactioncmn.cpp53 wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown) in Key() argument
62 if ( isDown ) in Key()
65 bool rc = DoKey(keycode, modifiers, isDown); in Key()
67 if ( !isDown ) in Key()
73 void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown) in SimulateModifiers() argument
76 DoKey(WXK_SHIFT, modifiers, isDown); in SimulateModifiers()
78 DoKey(WXK_ALT, modifiers, isDown); in SimulateModifiers()
80 DoKey(WXK_CONTROL, modifiers, isDown); in SimulateModifiers()
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/common/
H A Duiactioncmn.cpp53 wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown) in Key() argument
62 if ( isDown ) in Key()
65 bool rc = DoKey(keycode, modifiers, isDown); in Key()
67 if ( !isDown ) in Key()
73 void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown) in SimulateModifiers() argument
76 DoKey(WXK_SHIFT, modifiers, isDown); in SimulateModifiers()
78 DoKey(WXK_ALT, modifiers, isDown); in SimulateModifiers()
80 DoKey(WXK_CONTROL, modifiers, isDown); in SimulateModifiers()
/dports/x11-toolkits/qwt6/qwt-6.1.6/src/
H A Dqwt_legend_label.cpp44 isDown( false ), in PrivateData()
51 bool isDown; member in QwtLegendLabel::PrivateData
140 d_data->isDown = false; in setItemMode()
244 if ( down == d_data->isDown ) in setDown()
247 d_data->isDown = down; in setDown()
252 if ( d_data->isDown ) in setDown()
266 bool QwtLegendLabel::isDown() const in isDown() function in QwtLegendLabel
268 return d_data->isDown; in isDown()
294 if ( d_data->isDown ) in paintEvent()
302 if ( d_data->isDown ) in paintEvent()
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/dports/devel/xelfviewer/XELFViewer-0.03/XQwt/3rdparty/qwt/src/
H A Dqwt_legend_label.cpp44 isDown( false ), in PrivateData()
51 bool isDown; member in QwtLegendLabel::PrivateData
140 d_data->isDown = false; in setItemMode()
244 if ( down == d_data->isDown ) in setDown()
247 d_data->isDown = down; in setDown()
252 if ( d_data->isDown ) in setDown()
266 bool QwtLegendLabel::isDown() const in isDown() function in QwtLegendLabel
268 return d_data->isDown; in isDown()
294 if ( d_data->isDown ) in paintEvent()
302 if ( d_data->isDown ) in paintEvent()
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/msw/
H A Duiaction.cpp49 virtual bool DoKey(int keycode, int modifiers, bool isDown) wxOVERRIDE;
58 DWORD EventTypeForMouseButton(int button, bool isDown) in EventTypeForMouseButton() argument
63 return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; in EventTypeForMouseButton()
66 return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; in EventTypeForMouseButton()
69 return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; in EventTypeForMouseButton()
112 wxUIActionSimulatorMSWImpl::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument
120 if ( !isDown ) in DoKey()
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/msw/
H A Duiaction.cpp31 DWORD EventTypeForMouseButton(int button, bool isDown) in EventTypeForMouseButton() argument
36 return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; in EventTypeForMouseButton()
39 return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; in EventTypeForMouseButton()
42 return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; in EventTypeForMouseButton()
85 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument
93 if ( !isDown ) in DoKey()
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/msw/
H A Duiaction.cpp31 DWORD EventTypeForMouseButton(int button, bool isDown) in EventTypeForMouseButton() argument
36 return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; in EventTypeForMouseButton()
39 return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; in EventTypeForMouseButton()
42 return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; in EventTypeForMouseButton()
85 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument
93 if ( !isDown ) in DoKey()
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/common/
H A Duiactioncmn.cpp95 wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown) in Key() argument
102 if ( isDown ) in Key()
105 bool rc = m_impl->DoKey(keycode, modifiers, isDown); in Key()
107 if ( !isDown ) in Key()
113 void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown) in SimulateModifiers() argument
116 m_impl->DoKey(WXK_SHIFT, modifiers, isDown); in SimulateModifiers()
118 m_impl->DoKey(WXK_ALT, modifiers, isDown); in SimulateModifiers()
120 m_impl->DoKey(WXK_CONTROL, modifiers, isDown); in SimulateModifiers()
/dports/games/gunfudeadlands/
H A Dplayer.lua80 if love.keyboard.isDown( "s" ) or love.keyboard.isDown( "down" ) then
84 if love.keyboard.isDown( "w" ) or love.keyboard.isDown( "up" ) then
88 if love.keyboard.isDown( "a" ) or love.keyboard.isDown( "left" ) then
92 if love.keyboard.isDown( "d" ) or love.keyboard.isDown( "right" ) then
/dports/x11-toolkits/qwt5-qt5/qwt5-qt5-2a9f1ae2/src/
H A Dqwt_legend_item.cpp52 isDown(false), in PrivateData()
67 bool isDown; member in QwtLegendItem::PrivateData
153 d_data->isDown = false; in setItemMode()
392 if ( d_data->isDown ) in paintEvent()
405 if ( d_data->isDown ) in paintEvent()
441 setDown(!isDown()); in mousePressEvent()
550 if ( down == d_data->isDown ) in setDown()
553 d_data->isDown = down; in setDown()
558 if ( d_data->isDown ) in setDown()
572 bool QwtLegendItem::isDown() const in isDown() function in QwtLegendItem
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/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwt/src/
H A Dqwt_legend_item.cpp52 isDown(false), in PrivateData()
67 bool isDown; member in QwtLegendItem::PrivateData
153 d_data->isDown = false; in setItemMode()
392 if ( d_data->isDown ) in paintEvent()
405 if ( d_data->isDown ) in paintEvent()
441 setDown(!isDown()); in mousePressEvent()
550 if ( down == d_data->isDown ) in setDown()
553 d_data->isDown = down; in setDown()
558 if ( d_data->isDown ) in setDown()
572 bool QwtLegendItem::isDown() const in isDown() function in QwtLegendItem
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/dports/graphics/Coin/coin-Coin-4.0.0/src/events/
H A DSoEvent.cpp248 SoEvent::setShiftDown(SbBool isDown) in setShiftDown() argument
250 this->modifiers.shiftdown = isDown ? TRUE : FALSE; in setShiftDown()
271 SoEvent::setCtrlDown(SbBool isDown) in setCtrlDown() argument
273 this->modifiers.ctrldown = isDown ? TRUE : FALSE; in setCtrlDown()
294 SoEvent::setAltDown(SbBool isDown) in setAltDown() argument
296 this->modifiers.altdown = isDown ? TRUE : FALSE; in setAltDown()
/dports/games/openlierox/OpenLieroX/src/common/
H A DCWorm_Simulate.cpp227 …|| ( ( (cLeft.isJoystick() && cLeft.isDown()) /*|| (cLeft.isKeyboard() && leftOnce)*/ ) && !cSelWe… in getInput()
252 ws->bShoot = cShoot.isDown(); in getInput()
258 if(cSelWeapon.isDown()) { in getInput()
277 if( cWeapons[i].isDown() ) in getInput()
324 if(!cSelWeapon.isDown()) { in getInput()
325 if(cLeft.isDown()) { in getInput()
329 if(!cRight.isDown()) { in getInput()
340 if(cRight.isDown()) { in getInput()
344 if(!cLeft.isDown()) { in getInput()
385 if(!cSelWeapon.isDown() || !cJump.isDown()) { in getInput()
[all …]
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_keys.c31 void CG_KeyEvent (keyNum_t keyNum, qBool isDown) in CG_KeyEvent() argument
33 if (!isDown) in CG_KeyEvent()
39 UI_KeyDown (keyNum, isDown); in CG_KeyEvent()
59 UI_KeyDown (keyNum, isDown); in CG_KeyEvent()
/dports/converters/wkhtmltopdf/qt-5db36ec/tests/auto/qabstractbutton/
H A Dtst_qabstractbutton.cpp92 void isDown();
300 QVERIFY( testWidget->isDown() ); in setAutoRepeat()
315 QVERIFY(testWidget->isDown()); in setAutoRepeat()
330 QVERIFY( !testWidget->isDown() ); in setAutoRepeat()
485 void tst_QAbstractButton::isDown() in isDown() function in tst_QAbstractButton
493 QVERIFY( !testWidget->isDown() ); in setDown()
497 QVERIFY( testWidget->isDown() ); in setDown()
510 QVERIFY( !testWidget->isDown() ); in setDown()
586 QVERIFY( testWidget->isDown() ); in animateClick()
588 QVERIFY( testWidget->isDown() ); in animateClick()
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/osx/
H A Duiaction_osx.cpp36 CGEventType CGEventTypeForMouseButton(int button, bool isDown) in CGEventTypeForMouseButton() argument
41 return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp; in CGEventTypeForMouseButton()
44 return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp; in CGEventTypeForMouseButton()
53 return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp; in CGEventTypeForMouseButton()
132 virtual bool DoKey(int keycode, int modifiers, bool isDown) wxOVERRIDE;
271 wxUIActionSimulatorOSXImpl::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument
276 event(CGEventCreateKeyboardEvent(NULL, cgcode, isDown)); in DoKey()
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/osx/
H A Duiaction_osx.cpp35 CGEventType CGEventTypeForMouseButton(int button, bool isDown) in CGEventTypeForMouseButton() argument
40 return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp; in CGEventTypeForMouseButton()
43 return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp; in CGEventTypeForMouseButton()
52 return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp; in CGEventTypeForMouseButton()
244 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument
249 event(CGEventCreateKeyboardEvent(NULL, cgcode, isDown)); in DoKey()
/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/osx/
H A Duiaction_osx.cpp35 CGEventType CGEventTypeForMouseButton(int button, bool isDown) in CGEventTypeForMouseButton() argument
40 return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp; in CGEventTypeForMouseButton()
43 return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp; in CGEventTypeForMouseButton()
52 return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp; in CGEventTypeForMouseButton()
244 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument
249 event(CGEventCreateKeyboardEvent(NULL, cgcode, isDown)); in DoKey()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_bridge.cpp46 bool Battle::Bridge::isDown( void ) const in isDown() function in Battle::Bridge
59 return isValid() && isDown() && !isBridgeOccupied(); in AllowUp()
74 …if ( !isValid() || isDown() || b.GetColor() != Arena::GetCastle()->GetColor() || isBridgeOccupied(… in NeedDown()
97 return isDown() || ( b.GetColor() == Arena::GetCastle()->GetColor() && !isBridgeOccupied() ); in isPassable()

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