/dports/games/criticalmass/CriticalMass-1.5/game/ |
H A D | ActionCallbacks.cpp | 52 HeroS::instance()->move( Direction::eLeft, isDown); in performAction() 85 HeroS::instance()->move( Direction::eUp, isDown); in performAction() 117 HeroS::instance()->weaponFire( isDown, _numWeap); in performAction() 120 HeroS::instance()->weaponFire( isDown, _numWeap); in performAction() 130 if( !isDown) return; in performAction() 138 if( !isDown) return; in performAction() 154 if( !isDown) return; in performAction() 173 if( !isDown) return; in performAction() 179 void PauseGame::performAction( Trigger &, bool isDown) in performAction() argument 182 if( !isDown) return; in performAction() [all …]
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H A D | ActionCallbacks.hpp | 26 virtual void performAction( Trigger &trigger, bool isDown); 34 virtual void performAction( Trigger &, bool isDown); 42 virtual void performAction( Trigger &, bool isDown); 50 virtual void performAction( Trigger &, bool isDown); 58 virtual void performAction( Trigger &, bool isDown); 71 virtual void performAction( Trigger &, bool isDown); 89 virtual void performAction( Trigger &, bool isDown); 97 virtual void performAction( Trigger &, bool isDown); 105 virtual void performAction( Trigger &, bool isDown); 117 virtual void performAction( Trigger &, bool isDown); [all …]
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H A D | Input.cpp | 97 bool Input::tryGetTrigger( Trigger &trigger, bool &isDown) in tryGetTrigger() argument 100 isDown = false; in tryGetTrigger() 111 isDown = true; in tryGetTrigger() 165 isDown = true; in tryGetTrigger() 196 bool isDown; in update() local 210 while( tryGetTrigger( trigger, isDown)) in update() 219 if( _bindMode && isDown && _action.size() && (trigger.type!=eMotionTrigger)) in update() 279 _interceptor->input( trigger, isDown); in update() 291 cb->performAction( trigger, isDown); in update() 320 cb->performAction( trigger, isDown); in update()
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/unix/ |
H A D | uiactionx11.cpp | 197 bool SendButtonEvent(int button, bool isDown); 228 return DoX11Button(xbutton, isDown); in SendButtonEvent() 255 event.type = isDown ? ButtonPress : ButtonRelease; in DoX11Button() 274 wxXSync sync(m_display, isDown); in DoX11Button() 291 bool isDown) in DoX11Key() argument 295 if ( isDown ) in DoX11Key() 337 wxXSync sync(m_display, isDown); in DoX11Key() 366 wxXSync sync(m_display, isDown); in DoX11Button() 397 bool isDown) in DoX11Key() argument 399 wxXSync sync(m_display, isDown); in DoX11Key() [all …]
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | Input.cpp | 17 if (key.isDown(i)) in updatebuttonmappings() 132 …if (key.isDown(KEYBOARD_LEFT) || key.isDown(KEYBOARD_UP) || key.isDown(KEYBOARD_a) || key.isDown(… in titleinput() 136 …if (key.isDown(KEYBOARD_RIGHT) || key.isDown(KEYBOARD_DOWN) || key.isDown(KEYBOARD_d) || key.isD… in titleinput() 141 …if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(g… in titleinput() 1782 if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) in gameinput() 1783 …|| key.isDown(KEYBOARD_UP) || key.isDown(KEYBOARD_DOWN) || key.isDown(KEYBOARD_w) || key.isDown(KE… in gameinput() 1799 if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) in gameinput() 2188 …if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(g… in mapinput() 2374 if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) in teleporterinput() 2470 …if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(g… in gamecompleteinput() [all …]
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/includes/ |
H A D | input.as | 26 if (key.isDown(90) || key.isDown(32) || key.isDown(86) 96 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) { 102 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) { 1145 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) { 1200 if (key.isDown(90) || key.isDown(32) || key.isDown(86) 1211 if (key.isDown(90) || key.isDown(32) || key.isDown(86) 1503 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) { 1707 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) { 1716 if (key.isDown(90) || key.isDown(32) || key.isDown(86) 1803 if ((key.isDown(15) || key.isDown(17)) && key.isDown(70)) { [all …]
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/common/ |
H A D | uiactioncmn.cpp | 53 wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown) in Key() argument 62 if ( isDown ) in Key() 65 bool rc = DoKey(keycode, modifiers, isDown); in Key() 67 if ( !isDown ) in Key() 73 void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown) in SimulateModifiers() argument 76 DoKey(WXK_SHIFT, modifiers, isDown); in SimulateModifiers() 78 DoKey(WXK_ALT, modifiers, isDown); in SimulateModifiers() 80 DoKey(WXK_CONTROL, modifiers, isDown); in SimulateModifiers()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/common/ |
H A D | uiactioncmn.cpp | 53 wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown) in Key() argument 62 if ( isDown ) in Key() 65 bool rc = DoKey(keycode, modifiers, isDown); in Key() 67 if ( !isDown ) in Key() 73 void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown) in SimulateModifiers() argument 76 DoKey(WXK_SHIFT, modifiers, isDown); in SimulateModifiers() 78 DoKey(WXK_ALT, modifiers, isDown); in SimulateModifiers() 80 DoKey(WXK_CONTROL, modifiers, isDown); in SimulateModifiers()
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/dports/x11-toolkits/qwt6/qwt-6.1.6/src/ |
H A D | qwt_legend_label.cpp | 44 isDown( false ), in PrivateData() 51 bool isDown; member in QwtLegendLabel::PrivateData 140 d_data->isDown = false; in setItemMode() 244 if ( down == d_data->isDown ) in setDown() 247 d_data->isDown = down; in setDown() 252 if ( d_data->isDown ) in setDown() 266 bool QwtLegendLabel::isDown() const in isDown() function in QwtLegendLabel 268 return d_data->isDown; in isDown() 294 if ( d_data->isDown ) in paintEvent() 302 if ( d_data->isDown ) in paintEvent() [all …]
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/dports/devel/xelfviewer/XELFViewer-0.03/XQwt/3rdparty/qwt/src/ |
H A D | qwt_legend_label.cpp | 44 isDown( false ), in PrivateData() 51 bool isDown; member in QwtLegendLabel::PrivateData 140 d_data->isDown = false; in setItemMode() 244 if ( down == d_data->isDown ) in setDown() 247 d_data->isDown = down; in setDown() 252 if ( d_data->isDown ) in setDown() 266 bool QwtLegendLabel::isDown() const in isDown() function in QwtLegendLabel 268 return d_data->isDown; in isDown() 294 if ( d_data->isDown ) in paintEvent() 302 if ( d_data->isDown ) in paintEvent() [all …]
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/msw/ |
H A D | uiaction.cpp | 49 virtual bool DoKey(int keycode, int modifiers, bool isDown) wxOVERRIDE; 58 DWORD EventTypeForMouseButton(int button, bool isDown) in EventTypeForMouseButton() argument 63 return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; in EventTypeForMouseButton() 66 return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; in EventTypeForMouseButton() 69 return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; in EventTypeForMouseButton() 112 wxUIActionSimulatorMSWImpl::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument 120 if ( !isDown ) in DoKey()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/msw/ |
H A D | uiaction.cpp | 31 DWORD EventTypeForMouseButton(int button, bool isDown) in EventTypeForMouseButton() argument 36 return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; in EventTypeForMouseButton() 39 return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; in EventTypeForMouseButton() 42 return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; in EventTypeForMouseButton() 85 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument 93 if ( !isDown ) in DoKey()
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/msw/ |
H A D | uiaction.cpp | 31 DWORD EventTypeForMouseButton(int button, bool isDown) in EventTypeForMouseButton() argument 36 return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; in EventTypeForMouseButton() 39 return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; in EventTypeForMouseButton() 42 return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; in EventTypeForMouseButton() 85 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument 93 if ( !isDown ) in DoKey()
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/common/ |
H A D | uiactioncmn.cpp | 95 wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown) in Key() argument 102 if ( isDown ) in Key() 105 bool rc = m_impl->DoKey(keycode, modifiers, isDown); in Key() 107 if ( !isDown ) in Key() 113 void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown) in SimulateModifiers() argument 116 m_impl->DoKey(WXK_SHIFT, modifiers, isDown); in SimulateModifiers() 118 m_impl->DoKey(WXK_ALT, modifiers, isDown); in SimulateModifiers() 120 m_impl->DoKey(WXK_CONTROL, modifiers, isDown); in SimulateModifiers()
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/dports/games/gunfudeadlands/ |
H A D | player.lua | 80 if love.keyboard.isDown( "s" ) or love.keyboard.isDown( "down" ) then 84 if love.keyboard.isDown( "w" ) or love.keyboard.isDown( "up" ) then 88 if love.keyboard.isDown( "a" ) or love.keyboard.isDown( "left" ) then 92 if love.keyboard.isDown( "d" ) or love.keyboard.isDown( "right" ) then
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/dports/x11-toolkits/qwt5-qt5/qwt5-qt5-2a9f1ae2/src/ |
H A D | qwt_legend_item.cpp | 52 isDown(false), in PrivateData() 67 bool isDown; member in QwtLegendItem::PrivateData 153 d_data->isDown = false; in setItemMode() 392 if ( d_data->isDown ) in paintEvent() 405 if ( d_data->isDown ) in paintEvent() 441 setDown(!isDown()); in mousePressEvent() 550 if ( down == d_data->isDown ) in setDown() 553 d_data->isDown = down; in setDown() 558 if ( d_data->isDown ) in setDown() 572 bool QwtLegendItem::isDown() const in isDown() function in QwtLegendItem [all …]
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/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwt/src/ |
H A D | qwt_legend_item.cpp | 52 isDown(false), in PrivateData() 67 bool isDown; member in QwtLegendItem::PrivateData 153 d_data->isDown = false; in setItemMode() 392 if ( d_data->isDown ) in paintEvent() 405 if ( d_data->isDown ) in paintEvent() 441 setDown(!isDown()); in mousePressEvent() 550 if ( down == d_data->isDown ) in setDown() 553 d_data->isDown = down; in setDown() 558 if ( d_data->isDown ) in setDown() 572 bool QwtLegendItem::isDown() const in isDown() function in QwtLegendItem [all …]
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/dports/graphics/Coin/coin-Coin-4.0.0/src/events/ |
H A D | SoEvent.cpp | 248 SoEvent::setShiftDown(SbBool isDown) in setShiftDown() argument 250 this->modifiers.shiftdown = isDown ? TRUE : FALSE; in setShiftDown() 271 SoEvent::setCtrlDown(SbBool isDown) in setCtrlDown() argument 273 this->modifiers.ctrldown = isDown ? TRUE : FALSE; in setCtrlDown() 294 SoEvent::setAltDown(SbBool isDown) in setAltDown() argument 296 this->modifiers.altdown = isDown ? TRUE : FALSE; in setAltDown()
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/dports/games/openlierox/OpenLieroX/src/common/ |
H A D | CWorm_Simulate.cpp | 227 …|| ( ( (cLeft.isJoystick() && cLeft.isDown()) /*|| (cLeft.isKeyboard() && leftOnce)*/ ) && !cSelWe… in getInput() 252 ws->bShoot = cShoot.isDown(); in getInput() 258 if(cSelWeapon.isDown()) { in getInput() 277 if( cWeapons[i].isDown() ) in getInput() 324 if(!cSelWeapon.isDown()) { in getInput() 325 if(cLeft.isDown()) { in getInput() 329 if(!cRight.isDown()) { in getInput() 340 if(cRight.isDown()) { in getInput() 344 if(!cLeft.isDown()) { in getInput() 385 if(!cSelWeapon.isDown() || !cJump.isDown()) { in getInput() [all …]
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_keys.c | 31 void CG_KeyEvent (keyNum_t keyNum, qBool isDown) in CG_KeyEvent() argument 33 if (!isDown) in CG_KeyEvent() 39 UI_KeyDown (keyNum, isDown); in CG_KeyEvent() 59 UI_KeyDown (keyNum, isDown); in CG_KeyEvent()
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/dports/converters/wkhtmltopdf/qt-5db36ec/tests/auto/qabstractbutton/ |
H A D | tst_qabstractbutton.cpp | 92 void isDown(); 300 QVERIFY( testWidget->isDown() ); in setAutoRepeat() 315 QVERIFY(testWidget->isDown()); in setAutoRepeat() 330 QVERIFY( !testWidget->isDown() ); in setAutoRepeat() 485 void tst_QAbstractButton::isDown() in isDown() function in tst_QAbstractButton 493 QVERIFY( !testWidget->isDown() ); in setDown() 497 QVERIFY( testWidget->isDown() ); in setDown() 510 QVERIFY( !testWidget->isDown() ); in setDown() 586 QVERIFY( testWidget->isDown() ); in animateClick() 588 QVERIFY( testWidget->isDown() ); in animateClick() [all …]
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/osx/ |
H A D | uiaction_osx.cpp | 36 CGEventType CGEventTypeForMouseButton(int button, bool isDown) in CGEventTypeForMouseButton() argument 41 return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp; in CGEventTypeForMouseButton() 44 return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp; in CGEventTypeForMouseButton() 53 return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp; in CGEventTypeForMouseButton() 132 virtual bool DoKey(int keycode, int modifiers, bool isDown) wxOVERRIDE; 271 wxUIActionSimulatorOSXImpl::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument 276 event(CGEventCreateKeyboardEvent(NULL, cgcode, isDown)); in DoKey()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/osx/ |
H A D | uiaction_osx.cpp | 35 CGEventType CGEventTypeForMouseButton(int button, bool isDown) in CGEventTypeForMouseButton() argument 40 return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp; in CGEventTypeForMouseButton() 43 return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp; in CGEventTypeForMouseButton() 52 return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp; in CGEventTypeForMouseButton() 244 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument 249 event(CGEventCreateKeyboardEvent(NULL, cgcode, isDown)); in DoKey()
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/osx/ |
H A D | uiaction_osx.cpp | 35 CGEventType CGEventTypeForMouseButton(int button, bool isDown) in CGEventTypeForMouseButton() argument 40 return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp; in CGEventTypeForMouseButton() 43 return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp; in CGEventTypeForMouseButton() 52 return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp; in CGEventTypeForMouseButton() 244 wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) in DoKey() argument 249 event(CGEventCreateKeyboardEvent(NULL, cgcode, isDown)); in DoKey()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_bridge.cpp | 46 bool Battle::Bridge::isDown( void ) const in isDown() function in Battle::Bridge 59 return isValid() && isDown() && !isBridgeOccupied(); in AllowUp() 74 …if ( !isValid() || isDown() || b.GetColor() != Arena::GetCastle()->GetColor() || isBridgeOccupied(… in NeedDown() 97 return isDown() || ( b.GetColor() == Arena::GetCastle()->GetColor() && !isBridgeOccupied() ); in isPassable()
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