Searched refs:isElevatorOnDifferentFloor (Results 1 – 4 of 4) sorted by relevance
197 if (isElevatorOnDifferentFloor()) { in PlayerWalkedIn()236 bool SceneScriptMA06::isElevatorOnDifferentFloor() { in isElevatorOnDifferentFloor() function in BladeRunner::SceneScriptMA06
204 if (isElevatorOnDifferentFloor()) { in PlayerWalkedIn()243 bool SceneScriptMA06::isElevatorOnDifferentFloor() { in isElevatorOnDifferentFloor() function in BladeRunner::SceneScriptMA06
290 bool isElevatorOnDifferentFloor();