Searched refs:isGameFile (Results 1 – 5 of 5) sorted by relevance
103 if (file->isGameFile()) in flags()125 gamefileChecked = (dependencyIter.peekNext()->isGameFile()); in flags()132 if (gamefileChecked || !(dependencyIter.peekNext()->isGameFile())) in flags()201 if (file->isGameFile()) in data()209 if (file->isGameFile()) in data()491 if (file->isGameFile()) in gameFiles()520 || (!mFiles.at(i)->isGameFile() && gamefiles.isEmpty() in sortFiles()669 if (file->isGameFile()) in setCheckState()
68 bool isGameFile() const;
66 bool ContentSelectorModel::EsmFile::isGameFile() const in isGameFile() function in ContentSelectorModel::EsmFile
168 mAdjusterWidget->setName (file->filePath(), !file->isGameFile()); in slotUpdateAcceptButton()213 mAdjusterWidget->setName (file->filePath(), !file->isGameFile()); in slotOpenFile()
99 if (file && file->isGameFile()) in setProfileContent()