Home
last modified time | relevance | path

Searched refs:isInCutscene (Results 1 – 5 of 5) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DDSQ.h1563 bool isInCutscene();
H A DDSQ.cpp4122 if (isInCutscene()) in action()
4190 if (!isInCutscene()) in onUpdate()
4998 bool DSQ::isInCutscene() in isInCutscene() function in DSQ
H A DWorldMapRender.cpp1223 if (!dsq->isInCutscene() && dsq->game->avatar && activeTile in onUpdate()
H A DScriptInterface.cpp7809 luaFunc(isInCutscene) in luaFunc() argument
7811 luaReturnBool(dsq->isInCutscene()); in luaFunc()
10191 luaRegister(isInCutscene),
H A DGame.cpp8108 if (dsq->isInCutscene()) in onPressEscape()