Searched refs:isLeftDef (Results 1 – 5 of 5) sorted by relevance
728 if (fromContType->isRightDef() || fromContType->isLeftDef()) { in G_ActorInvMove()731 if (toContType->isRightDef() || toContType->isLeftDef()) { in G_ActorInvMove()753 } else if (invDef->isLeftDef() && ent->getRightHandItem()->isHeldTwoHanded()) { in G_ActorReload()
66 bool invDef_t::isLeftDef () const in isLeftDef() function in invDef_t770 if ((container->isRightDef() && getContainer2(CID_LEFT)) || container->isLeftDef()) in canHoldItem()775 if (container->isLeftDef()) { in canHoldItem()
397 bool isLeftDef () const;
298 if (fItem->def()->fireTwoHanded && to->isLeftDef() && from->isRightDef()) { in moveInInventory()421 if (fItem->def()->fireTwoHanded && to->isLeftDef()) in moveInInventory()
447 if (contType->isLeftDef() && !ui_inventory->getLeftHandContainer()) { in UI_ContainerNodeDrawSingle()