Searched refs:isLevelPartOfSet (Results 1 – 2 of 2) sorted by relevance
50 …if ( CustomHelpers::isLevelPartOfSet(currentlevel, secretlevel, gameplayCustomManager.minimapDisab… in drawMinimap()
45 …static bool isLevelPartOfSet(int level, bool secret, std::pair<std::unordered_set<int>, std::unord… in isLevelPartOfSet() function in CustomHelpers2250 if ( CustomHelpers::isLevelPartOfSet(level, secret, minotaurForceEnableFloors) ) in processedMinotaurSpawn()2255 if ( CustomHelpers::isLevelPartOfSet(level, secret, minotaurForceDisableFloors) ) in processedMinotaurSpawn()