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Searched refs:isLiquidHorizontallyFlowable (Results 1 – 4 of 4) sorted by relevance

/dports/games/minetest/minetest-5.4.1/src/
H A Dreflowscan.cpp106 inline bool ReflowScan::isLiquidHorizontallyFlowable(int x, int y, int z) in isLiquidHorizontallyFlowable() function in ReflowScan
157 isLiquidHorizontallyFlowable(x, y, z)) { in scanColumn()
168 (!was_checked && isLiquidHorizontallyFlowable(x, y + 1, z)))) { in scanColumn()
192 isLiquidHorizontallyFlowable(x, -1, z)) { in scanColumn()
198 (!was_checked && isLiquidHorizontallyFlowable(x, 0, z)))) { in scanColumn()
H A Dreflowscan.h37 bool isLiquidHorizontallyFlowable(int x, int y, int z);
/dports/games/minetest/minetest-5.4.1/src/mapgen/
H A Dmapgen.h224 inline bool isLiquidHorizontallyFlowable(u32 vi, v3s16 em);
H A Dmapgen.cpp330 inline bool Mapgen::isLiquidHorizontallyFlowable(u32 vi, v3s16 em) in isLiquidHorizontallyFlowable() function in Mapgen
387 if (isLiquidHorizontallyFlowable(vi, em)) { in updateLiquid()
400 (!waschecked && isLiquidHorizontallyFlowable(vi_above, em)))) { in updateLiquid()