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Searched refs:isNormalLayer (Results 1 – 3 of 3) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DEntity.h365 bool isNormalLayer() const in isNormalLayer() function
H A DScriptInterface.cpp7610 if (e != ignore && e->isPresent() && e->isNormalLayer()) in luaFunc()
7731 if (e != me && e != ignore && e->isPresent() && e->isNormalLayer()) in luaFunc()
H A DGame.cpp5617 …return (e != me && e->isNormalLayer() && e->isPresent() && e->getEntityType() == ET_ENEMY && e->is… in isValidTarget()