Searched refs:isShuttingDownGameState (Results 1 – 3 of 3) sorted by relevance
923 bool isShuttingDownGameState() { return shuttingDownGameState; } in isShuttingDownGameState() function
5460 if (dsq->game->isShuttingDownGameState()) return; in updateLookAt()6872 if (!game->isShuttingDownGameState()) in onUpdate()
8901 luaFunc(isShuttingDownGameState) in luaFunc() argument8903 luaReturnBool(dsq->game->isShuttingDownGameState()); in luaFunc()10345 luaRegister(isShuttingDownGameState),