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Searched refs:isUFODoor (Results 1 – 7 of 7) sorted by relevance

/dports/games/openxcom/OpenXcom-1.0/src/Savegame/
H A DTile.cpp239 if (_objects[part]->isUFODoor() && _currentFrame[part] == 7) in getTUCost()
334 if (_objects[part]->isUFODoor() && _currentFrame[part] == 0) // ufo door part 0 - door is closed in openDoor()
341 …if (_objects[part]->isUFODoor() && _currentFrame[part] != 7) // ufo door != part 7 - door is still… in openDoor()
589 …if (_objects[i]->isUFODoor() && (_currentFrame[i] == 0 || _currentFrame[i] == 7)) // ufo door is s… in animate()
594 if (_objects[i]->isUFODoor() && _objects[i]->getSpecialType() == START_POINT && newframe == 3) in animate()
H A DTile.h146 return (_objects[part] && _objects[part]->isUFODoor() && _currentFrame[part] != 0); in isUfoDoorOpen()
/dports/games/openxcom/OpenXcom-1.0/src/Ruleset/
H A DMapData.h78 bool isUFODoor() const;
H A DMapData.cpp85 bool MapData::isUFODoor() const in isUFODoor() function in OpenXcom::MapData
/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/
H A DMap.cpp575 …etMapData(MapData::O_WESTWALL)->isDoor() || tileWest->getMapData(MapData::O_WESTWALL)->isUFODoor()) in drawTerrain()
585 …MapData(MapData::O_NORTHWALL)->isDoor() || tileWest->getMapData(MapData::O_NORTHWALL)->isUFODoor()) in drawTerrain()
663 …e->getMapData(MapData::O_WESTWALL)->isDoor() || tile->getMapData(MapData::O_WESTWALL)->isUFODoor()) in drawTerrain()
674 …>getMapData(MapData::O_NORTHWALL)->isDoor() || tile->getMapData(MapData::O_NORTHWALL)->isUFODoor()) in drawTerrain()
H A DPathfinding.cpp639 (tile->getMapData(part)->isUFODoor() && in isBlocked()
H A DTileEngine.cpp1961 if (tile && tile->getMapData(part) && tile->getMapData(part)->isUFODoor()) in checkAdjacentDoors()
1971 if (tile && tile->getMapData(part) && tile->getMapData(part)->isUFODoor()) in checkAdjacentDoors()