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Searched refs:isUndead (Results 1 – 12 of 12) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/monster/
H A Dmonster.h173 bool isUndead( void ) const;
H A Dmonster.cpp376 bool Monster::isUndead() const in isUndead() function in Monster
440 return !( isUndead() || isElemental() ); in isAffectedByMorale()
/dports/games/keeperrl/keeperrl-alpha23/
H A Dbody.h116 bool isUndead() const;
H A Dbody.cpp666 if (isUndead()) { in affectBySilver()
767 bool Body::isUndead() const { in isUndead() function in Body
H A Dcreature.cpp1733 if (getBody().isUndead()) in getGoodAdjectives()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/bgkeyring/src/items/
H A Dblacksword.uc75 var isUndead 0x849 (var target_shape)
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/
H A Dcreature.h227 bool isUndead() const { in isUndead() function
H A Dspell.cpp724 if (m && m->isUndead() && xu4_random(2) == 0) in spellUndead()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/army/
H A Darmy.cpp307 if ( ( *it )->isValid() && !( *it )->isUndead() ) { in AllTroopsAreUndead()
1020 hasUndead = hasUndead || troop->isUndead(); in GetMoraleModificator()
1021 allUndead = allUndead && troop->isUndead(); in GetMoraleModificator()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/bgkeyring/src/headers/bg/
H A Dbg_externals2.uc108 extern var isUndead 0x849 (var target_shape);
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_troop.cpp561 if ( enemy.isUndead() ) in CalculateDamageUnit()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/bgkeyring/src/items/related_functions/
H A Darcadion_dialog.uc197 else if (isUndead(target_shape))