Searched refs:isVertexCompressionSupported (Results 1 – 10 of 10) sorted by relevance
185 virtual bool isVertexCompressionSupported() const = 0; 278 virtual bool isVertexCompressionSupported() const in isVertexCompressionSupported() function280 return getActiveProfile()->isVertexCompressionSupported(); in isVertexCompressionSupported()
78 bool isVertexCompressionSupported() const;
186 virtual bool isVertexCompressionSupported() const = 0; 279 virtual bool isVertexCompressionSupported() const in isVertexCompressionSupported() function281 return getActiveProfile()->isVertexCompressionSupported(); in isVertexCompressionSupported()
72 bool isVertexCompressionSupported() const;
44 bool isVertexCompressionSupported() const { return false; } in isVertexCompressionSupported() function
21 virtual bool isVertexCompressionSupported() const { return false; } in isVertexCompressionSupported() function
125 bool TerrainMaterialGeneratorA::SM2Profile::isVertexCompressionSupported() const in isVertexCompressionSupported() function in Ogre::TerrainMaterialGeneratorA::SM2Profile
3108 return mMaterialGenerator->isVertexCompressionSupported() && in _getUseVertexCompression()
132 bool TerrainMaterialGeneratorA::SM2Profile::isVertexCompressionSupported() const in isVertexCompressionSupported() function in Ogre::TerrainMaterialGeneratorA::SM2Profile
3123 return mMaterialGenerator->isVertexCompressionSupported() && in _getUseVertexCompression()