Searched refs:is_default_mapping (Results 1 – 2 of 2) sorted by relevance
1391 SDL_bool is_default_mapping = SDL_FALSE; in SDL_PrivateGameControllerAddMapping() local1467 is_default_mapping = SDL_TRUE; in SDL_PrivateGameControllerAddMapping()1482 if (is_default_mapping) { in SDL_PrivateGameControllerAddMapping()