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Searched refs:is_ignore_camera_zoom (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp172 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() function in ParallaxBackground
196 …ClassDB::bind_method(D_METHOD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom in _bind_methods()
H A Dparallax_background.h81 bool is_ignore_camera_zoom();
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp169 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() function in ParallaxBackground
193 …ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom in _bind_methods()
H A Dparallax_background.h79 bool is_ignore_camera_zoom();
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dparallax_background.cpp169 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() function in ParallaxBackground
193 …ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom in _bind_methods()
H A Dparallax_background.h79 bool is_ignore_camera_zoom();
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dparallax_background.cpp172 bool ParallaxBackground::is_ignore_camera_zoom() { in is_ignore_camera_zoom() function in ParallaxBackground
196 …ClassDB::bind_method(D_METHOD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom in _bind_methods()
H A Dparallax_background.h81 bool is_ignore_camera_zoom();