Searched refs:is_sound_enabled (Results 1 – 7 of 7) sorted by relevance
75 enable_.set_state(g_sh->is_sound_enabled(type)); in SoundControl()76 volume_.set_enabled(g_sh->is_sound_enabled(type)); in SoundControl()
1167 if (!g_sh->is_sound_enabled(note.type)) { in play_sound_effect()
289 assert(!SoundHandler::is_backend_disabled() && is_sound_enabled(type)); in play_or_not()368 if (SoundHandler::is_backend_disabled() || !is_sound_enabled(type)) { in play_fx()446 if (SoundHandler::is_backend_disabled() || !is_sound_enabled(SoundType::kMusic)) { in start_music()512 bool SoundHandler::is_sound_enabled(SoundType type) const { in is_sound_enabled() function in SoundHandler
192 bool is_sound_enabled(SoundType type) const;
94 bool is_sound_enabled() const { return m_sound_enabled; } in is_sound_enabled() function in SoundManager
328 if (g_sh->is_sound_enabled(SoundType::kMessage)) { in play_message_sound()
6980 auto is_sound_enabled = true; in read_text_config() local7023 is_sound_enabled = (value != 0); in read_text_config()7276 ::SD_EnableSound(is_sound_enabled); in read_text_config()