Searched refs:is_wall_destructing (Results 1 – 3 of 3) sorted by relevance
233 int is_wall_destructing() { return wall_hit_point() < 0; } in is_wall_destructing() function
1061 else if( locPtr->is_wall_destructing() && in build_wall_tile()
845 …|| ( (locPtr=get_loc(top_x_loc+xLoc, top_y_loc+yLoc))->is_wall() && locPtr->is_wall_destructing() … in draw_build_marker()