Searched refs:itemLoadGame7 (Results 1 – 1 of 1) sorted by relevance
303 CGameMenuItemZEditBitmap itemLoadGame7(NULL, 3, 20, 120, 320, strRestoreGameStrings[6], 16, 1, Load… variable1023 menuLoadGame.Add(&itemLoadGame7, false); in SetupLoadGameMenu()1034 itemLoadGame7.at35 = 0; in SetupLoadGameMenu()1044 itemLoadGame7.at2c = &itemLoadGamePic; in SetupLoadGameMenu()