/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_mobj.c | 691 mapthing_t itemrespawnque[ITEMQUESIZE]; variable 702 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 709 short type = itemrespawnque[iquehead].type; in P_RemoveMobj() 710 short options = itemrespawnque[iquehead].options; in P_RemoveMobj() 713 itemrespawnque[iquehead].type = itemrespawnque[iquetail].type; in P_RemoveMobj() 714 itemrespawnque[iquehead].options = itemrespawnque[iquetail].options; in P_RemoveMobj() 715 itemrespawnque[iquetail].type = type; in P_RemoveMobj() 716 itemrespawnque[iquetail].options = options; in P_RemoveMobj() 768 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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H A D | p_local.h | 107 extern mapthing_t itemrespawnque[ITEMQUESIZE];
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_mobj.c | 691 mapthing_t itemrespawnque[ITEMQUESIZE]; variable 702 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 709 short type = itemrespawnque[iquehead].type; in P_RemoveMobj() 710 short options = itemrespawnque[iquehead].options; in P_RemoveMobj() 713 itemrespawnque[iquehead].type = itemrespawnque[iquetail].type; in P_RemoveMobj() 714 itemrespawnque[iquehead].options = itemrespawnque[iquetail].options; in P_RemoveMobj() 715 itemrespawnque[iquetail].type = type; in P_RemoveMobj() 716 itemrespawnque[iquetail].options = options; in P_RemoveMobj() 768 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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H A D | p_local.h | 107 extern mapthing_t itemrespawnque[ITEMQUESIZE];
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_mobj.c | 578 mapthing_t itemrespawnque[ITEMQUESIZE]; variable 591 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 640 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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H A D | p_local.h | 98 extern mapthing_t itemrespawnque[ITEMQUESIZE];
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_local.h | 102 extern mapthing_t itemrespawnque[ITEMQUESIZE];
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H A D | p_mobj.c | 732 mapthing_t itemrespawnque[ITEMQUESIZE]; variable 745 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 803 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_mobj.c | 879 static mapthing_t itemrespawnque[ITEMQUESIZE]; variable 896 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 1006 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_mobj.c | 886 static mapthing_t itemrespawnque[ITEMQUESIZE]; variable 903 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 1013 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_mobj.c | 924 static mapthing_t itemrespawnque[ITEMQUESIZE]; variable 941 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 1051 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_mobj.c | 2204 mapthing_t *itemrespawnque[ITEMQUESIZE]; variable 2218 itemrespawnque[iquehead] = mobj->spawnpoint; // mapthing or Extra_MapThing in P_RemoveMobj() 2297 mthing = itemrespawnque[iquetail]; in P_RespawnSpecials() 2422 mthing = itemrespawnque[j]; in P_RespawnWeapons() 2429 itemrespawnque[freeslot] = itemrespawnque[j]; in P_RespawnWeapons()
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H A D | p_local.h | 222 extern mapthing_t *itemrespawnque[ITEMQUESIZE];
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H A D | p_saveg.c | 2738 WRITE_MAPTHING_PTR( itemrespawnque[i] ); in P_ArchiveSpecials() 2761 itemrespawnque[iquehead] = &mapthings[i]; in P_UnArchiveSpecials()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_local.h | 101 extern mapthing2_t itemrespawnque[ITEMQUESIZE];
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H A D | p_mobj.cpp | 72 mapthing2_t itemrespawnque[ITEMQUESIZE]; 391 itemrespawnque[iquehead] = spawnpoint; in Destroy() 2127 mthing = &itemrespawnque[iquetail]; in P_RespawnSpecials()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_local.h | 274 extern mapthing_t *itemrespawnque[ITEMQUESIZE];
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H A D | p_saveg.c | 3951 if (&mapthings[z] == itemrespawnque[i]) in P_NetArchiveSpecials() 3991 itemrespawnque[iquehead] = &mapthings[i]; in P_NetUnArchiveSpecials()
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H A D | p_mobj.c | 10901 mapthing_t *itemrespawnque[ITEMQUESIZE]; variable 10928 itemrespawnque[iquehead] = mobj->spawnpoint; in P_RemoveMobj() 11283 mthing = itemrespawnque[iquetail]; in P_RespawnSpecials()
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