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Searched refs:itemselshade (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dengine.cpp69 itemselshade = 0; in reset()
279 _player.itemselshade = _player.itemselshade + 2 * _fpsr; in updateEngine()
280 if (_player.itemselshade > 24) in updateEngine()
281 _player.itemselshade = 24; in updateEngine()
H A Dgriffon.h181 float itemselshade; member
H A Dinput.cpp244 _player.itemselshade = 0; in checkInputs()
H A Dresources.cpp210 _player.itemselshade = 0; in loadMap()
H A Ddraw.cpp266 _videoBuffer2->setAlpha((int)(_player.itemselshade * 4)); in drawHud()