Searched refs:ivDT (Results 1 – 1 of 1) sorted by relevance
40 const double ivDT = 0.004; // const interval in processMouse() local41 while (time > ivDT) in processMouse()42 { time -= ivDT; in processMouse()45 Real fSmooth = (powf(1.0f - pSet->cam_inert, 2.2f) * 40.f + 0.1f) * ivDT; in processMouse()61 Radian inYaw = rotMul * ivDT * (fRot* mRotX + fkRot* mRotKX); in processMouse()62 Radian inPth = rotMul * ivDT * (fRot* mRotY + fkRot* mRotKY); in processMouse()63 Vector3 inMove = moveMul * ivDT * (fMove * mTrans); in processMouse()