/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 58 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveUnilateralPairConstraint() local 86 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveUnilateralPairConstraint() 87 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveUnilateralPairConstraint() 92 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 137 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveBilateralPairConstraint() local 162 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveBilateralPairConstraint() 163 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveBilateralPairConstraint() 168 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 188 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 207 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 109 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 110 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 111 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 118 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 119 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 120 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 121 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 58 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveUnilateralPairConstraint() local 86 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveUnilateralPairConstraint() 87 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveUnilateralPairConstraint() 92 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 137 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveBilateralPairConstraint() local 162 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveBilateralPairConstraint() 163 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveBilateralPairConstraint() 168 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 188 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 207 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 109 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 110 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 111 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 118 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 119 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 120 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 121 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 64 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveUnilateralPairConstraint() local 95 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveUnilateralPairConstraint() 96 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveUnilateralPairConstraint() 101 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 153 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveBilateralPairConstraint() local 179 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveBilateralPairConstraint() 180 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveBilateralPairConstraint() 185 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 205 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 223 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 112 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 113 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 114 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 123 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 124 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 125 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 126 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 64 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveUnilateralPairConstraint() local 95 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveUnilateralPairConstraint() 96 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveUnilateralPairConstraint() 101 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 153 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveBilateralPairConstraint() local 179 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveBilateralPairConstraint() 180 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveBilateralPairConstraint() 185 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 205 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 223 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 112 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 113 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 114 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 123 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 124 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 125 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 126 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 58 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveUnilateralPairConstraint() local 86 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveUnilateralPairConstraint() 87 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveUnilateralPairConstraint() 92 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 137 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveBilateralPairConstraint() local 162 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveBilateralPairConstraint() 163 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveBilateralPairConstraint() 168 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 188 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 207 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 109 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 110 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 111 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 118 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 119 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 120 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 121 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 64 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveUnilateralPairConstraint() local 95 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveUnilateralPairConstraint() 96 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveUnilateralPairConstraint() 101 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 153 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveBilateralPairConstraint() local 179 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveBilateralPairConstraint() 180 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveBilateralPairConstraint() 185 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 205 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 223 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 111 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 112 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 113 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 122 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 123 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 124 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 125 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 58 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveUnilateralPairConstraint() local 86 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveUnilateralPairConstraint() 87 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveUnilateralPairConstraint() 92 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 137 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveBilateralPairConstraint() local 162 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveBilateralPairConstraint() 163 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveBilateralPairConstraint() 168 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 188 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 207 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 109 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 110 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 111 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 118 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 119 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 120 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 121 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 64 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveUnilateralPairConstraint() local 95 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveUnilateralPairConstraint() 96 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveUnilateralPairConstraint() 101 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 153 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveBilateralPairConstraint() local 179 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveBilateralPairConstraint() 180 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveBilateralPairConstraint() 185 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 205 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 223 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 111 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 112 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 113 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 122 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 123 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 124 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 125 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 64 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveUnilateralPairConstraint() local 95 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveUnilateralPairConstraint() 96 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveUnilateralPairConstraint() 101 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 153 btJacobianEntry jacA(world2A,world2B,rel_posA1,rel_posA2,normalA,invInertiaADiag,invMassA, in resolveBilateralPairConstraint() local 179 btScalar nonDiag = jacA.getNonDiagonal(jacB,invMassA,invMassB); in resolveBilateralPairConstraint() 180 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag ); in resolveBilateralPairConstraint() 185 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 205 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 223 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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H A D | btJacobianEntry.h | 112 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 113 btScalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in ATTRIBUTE_ALIGNED16() 114 btScalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in ATTRIBUTE_ALIGNED16() 123 const btJacobianEntry& jacA = *this; in ATTRIBUTE_ALIGNED16() local 124 btVector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in ATTRIBUTE_ALIGNED16() 125 btVector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in ATTRIBUTE_ALIGNED16() 126 btVector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in ATTRIBUTE_ALIGNED16()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/ConstraintSolver/ |
H A D | btSolve2LinearConstraint.cpp | 58 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveUnilateralPairConstraint() local 86 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveUnilateralPairConstraint() 87 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveUnilateralPairConstraint() 92 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveUnilateralPairConstraint() 137 btJacobianEntry jacA(world2A, world2B, rel_posA1, rel_posA2, normalA, invInertiaADiag, invMassA, in resolveBilateralPairConstraint() local 162 btScalar nonDiag = jacA.getNonDiagonal(jacB, invMassA, invMassB); in resolveBilateralPairConstraint() 163 btScalar invDet = btScalar(1.0) / (jacA.getDiagonal() * jacB.getDiagonal() - nonDiag * nonDiag); in resolveBilateralPairConstraint() 168 imp0 = dv0 * jacA.getDiagonal() * invDet + dv1 * -nonDiag * invDet; in resolveBilateralPairConstraint() 188 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint() 207 imp0 = dv0 / jacA.getDiagonal(); in resolveBilateralPairConstraint()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/ |
H A D | b3JacobianEntry.h | 109 const b3JacobianEntry& jacA = *this; in B3_ATTRIBUTE_ALIGNED16() local 110 b3Scalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in B3_ATTRIBUTE_ALIGNED16() 111 b3Scalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in B3_ATTRIBUTE_ALIGNED16() 118 const b3JacobianEntry& jacA = *this; in B3_ATTRIBUTE_ALIGNED16() local 119 b3Vector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in B3_ATTRIBUTE_ALIGNED16() 120 b3Vector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in B3_ATTRIBUTE_ALIGNED16() 121 b3Vector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in B3_ATTRIBUTE_ALIGNED16()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Dynamics/ConstraintSolver/ |
H A D | b3JacobianEntry.h | 109 const b3JacobianEntry& jacA = *this; in B3_ATTRIBUTE_ALIGNED16() local 110 b3Scalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in B3_ATTRIBUTE_ALIGNED16() 111 b3Scalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in B3_ATTRIBUTE_ALIGNED16() 118 const b3JacobianEntry& jacA = *this; in B3_ATTRIBUTE_ALIGNED16() local 119 b3Vector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in B3_ATTRIBUTE_ALIGNED16() 120 b3Vector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in B3_ATTRIBUTE_ALIGNED16() 121 b3Vector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in B3_ATTRIBUTE_ALIGNED16()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/joints/ |
H A D | jacobian_entry_sw.h | 130 const JacobianEntrySW &jacA = *this; in getNonDiagonal() local 131 real_t lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in getNonDiagonal() 132 real_t ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in getNonDiagonal() 138 const JacobianEntrySW &jacA = *this; in getNonDiagonal() local 139 Vector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in getNonDiagonal() 140 Vector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in getNonDiagonal() 141 Vector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in getNonDiagonal()
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics/joints/ |
H A D | jacobian_entry_sw.h | 130 const JacobianEntrySW &jacA = *this; in getNonDiagonal() local 131 real_t lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in getNonDiagonal() 132 real_t ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in getNonDiagonal() 138 const JacobianEntrySW &jacA = *this; in getNonDiagonal() local 139 Vector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in getNonDiagonal() 140 Vector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in getNonDiagonal() 141 Vector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in getNonDiagonal()
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/dports/devel/godot/godot-3.2.3-stable/servers/physics/joints/ |
H A D | jacobian_entry_sw.h | 130 const JacobianEntrySW &jacA = *this; in getNonDiagonal() local 131 real_t lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in getNonDiagonal() 132 real_t ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in getNonDiagonal() 138 const JacobianEntrySW &jacA = *this; in getNonDiagonal() local 139 Vector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in getNonDiagonal() 140 Vector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in getNonDiagonal() 141 Vector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in getNonDiagonal()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Dynamics/ConstraintSolver/ |
H A D | b3JacobianEntry.h | 109 const b3JacobianEntry& jacA = *this; in B3_ATTRIBUTE_ALIGNED16() local 110 b3Scalar lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis); in B3_ATTRIBUTE_ALIGNED16() 111 b3Scalar ang = jacA.m_0MinvJt.dot(jacB.m_aJ); in B3_ATTRIBUTE_ALIGNED16() 118 const b3JacobianEntry& jacA = *this; in B3_ATTRIBUTE_ALIGNED16() local 119 b3Vector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis; in B3_ATTRIBUTE_ALIGNED16() 120 b3Vector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ; in B3_ATTRIBUTE_ALIGNED16() 121 b3Vector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ; in B3_ATTRIBUTE_ALIGNED16()
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