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Searched refs:jn_max (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/
H A Djoints_2d_sw.cpp123 jn_max = get_max_force() * p_step;
150 jn_acc = CLAMP(jnOld + jn,-jn_max,jn_max); //cpfclamp(jnOld + jn, -joint->jnMax, joint->jnMax);
404 jn_max = get_max_force() * p_step; in setup()
432 jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : xf_normal.project(j)).clamped(jn_max); in solve()
H A Djoints_2d_sw.h76 real_t jn_max;
150 real_t jn_max; variable
/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/
H A Djoints_2d_sw.cpp123 jn_max = get_max_force() * p_step;
150 jn_acc = CLAMP(jnOld + jn,-jn_max,jn_max); //cpfclamp(jnOld + jn, -joint->jnMax, joint->jnMax);
404 jn_max = get_max_force() * p_step; in setup()
432 jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : xf_normal.project(j)).clamped(jn_max); in solve()
H A Djoints_2d_sw.h76 real_t jn_max;
150 real_t jn_max; variable
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/
H A Djoints_2d_sw.h110 real_t jn_max; variable
H A Djoints_2d_sw.cpp294 jn_max = get_max_force() * p_step; in setup()
322 jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : j.project(xf_normal)).clamped(jn_max); in solve()
/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/
H A Djoints_2d_sw.h110 real_t jn_max; variable
H A Djoints_2d_sw.cpp294 jn_max = get_max_force() * p_step; in setup()
322 jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : j.project(xf_normal)).clamped(jn_max); in solve()