Searched refs:jointimeout (Results 1 – 3 of 3) sorted by relevance
371 extern tic_t jointimeout;
85 tic_t jointimeout = (10*TICRATE); variable1469 freezetimeout[node] = I_GetTime() + jointimeout + length / 1024; // 1 extra tic for each kilobyte in SV_SendSaveGame()
3679 jointimeout = (tic_t)cv_jointimeout.value; in JoinTimeout_OnChange()