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Searched refs:jp_nz (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-cap32/libretro-cap32-ad7397f/cap32/
H A Dz80.c107 ret_nz, pop_bc, jp_nz, jp, call_nz, push_bc, add_byte, rst00, enumerator
1144 case jp_nz: if (!(_F & Zflag)) { JP } else { _PC += 2; }; break; in z80_execute()
1721 case jp_nz: if (!(_F & Zflag)) { JP } else { _PC += 2; }; break; in z80_pfx_dd()
2533 case jp_nz: if (!(_F & Zflag)) { JP } else { _PC += 2; }; break; in z80_pfx_fd()
/dports/emulators/adamem/adamem-1.0_4/
H A DZ80.c572 static void jp_nz(void) { if (M_NZ) { M_JP; } else { M_SKIP_JP; } } in jp_nz() function
2271 ret_nz ,pop_bc ,jp_nz ,jp ,call_nz ,push_bc ,add_a_byte ,rst_00 ,
/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/Z80/
H A DR800.c4676 static void jp_nz(R800* r800) { in jp_nz() function
5404 … ret_nz, pop_bc, jp_nz, jp, call_nz, push_bc, add_a_byte, rst_00,
5474 … ret_nz, pop_bc, jp_nz, jp, call_nz, push_bc, add_a_byte, rst_00,
5544 … ret_nz, pop_bc, jp_nz, jp, call_nz, push_bc, add_a_byte, rst_00,