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Searched refs:jumpFwd (Results 1 – 7 of 7) sorted by relevance

/dports/multimedia/vlc/vlc-3.0.16/modules/gui/qt/
H A Dinput_manager.hpp198 void jumpFwd();
H A Dactions_manager.cpp218 THEMIM->getIM()->jumpFwd(); in skipForward()
H A Dinput_manager.cpp926 void InputManager::jumpFwd() in jumpFwd() function in InputManager
H A Dmenus.cpp913 SLOT( jumpFwd() ) ); in PopupMenuControlEntries()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_saber.c1568 vec3_t fwdAngles, jumpFwd; in PM_SaberFlipOverAttackMove() local
1606 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberFlipOverAttackMove()
1607 VectorScale( jumpFwd, 150, pm->ps->velocity );//was 50 in PM_SaberFlipOverAttackMove()
1747 vec3_t fwdAngles, jumpFwd; in PM_SaberLungeAttackMove() local
1784 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberLungeAttackMove()
1785 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberLungeAttackMove()
1859 vec3_t fwdAngles, jumpFwd; in PM_SaberJumpAttackMove() local
1893 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberJumpAttackMove()
1894 VectorScale( jumpFwd, 300, pm->ps->velocity ); in PM_SaberJumpAttackMove()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_panimate.cpp1322 vec3_t fwdAngles, jumpFwd; in PM_SaberLungeAttackMove() local
1327 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberLungeAttackMove()
1328 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberLungeAttackMove()
1337 vec3_t fwdAngles, jumpFwd; in PM_SaberJumpAttackMove() local
1341 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberJumpAttackMove()
1342 VectorScale( jumpFwd, 200, pm->ps->velocity ); in PM_SaberJumpAttackMove()
1359 vec3_t fwdAngles, jumpFwd; in PM_SaberFlipOverAttackMove() local
1363 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberFlipOverAttackMove()
1364 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberFlipOverAttackMove()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_panimate.cpp2540 vec3_t fwdAngles, jumpFwd; in PM_SaberLungeAttackMove() local
2545 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberLungeAttackMove()
2546 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberLungeAttackMove()
2694 vec3_t fwdAngles, jumpFwd; in PM_SaberJumpForwardAttackMove() local
2698 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberJumpForwardAttackMove()
2699 VectorScale( jumpFwd, 200, pm->ps->velocity ); in PM_SaberJumpForwardAttackMove()
2879 vec3_t fwdAngles, jumpFwd; in PM_SaberFlipOverAttackMove() local
2883 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberFlipOverAttackMove()
2884 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberFlipOverAttackMove()