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Searched refs:jump_adj (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dactor.cpp681 int jump_adj; in DoActorJump() local
684 jump_adj = u->jump_grav * ACTORMOVETICS; in DoActorJump()
688 if ((u->jump_speed += jump_adj) > 0) in DoActorJump()
878 int jump_adj; in DoJump() local
881 jump_adj = u->jump_grav * ACTORMOVETICS; in DoJump()
885 if ((u->jump_speed += jump_adj) > 0) in DoJump()
H A Dpanel.cpp5442 int jump_adj; in DoPanelJump() local
5447 jump_adj = psp->jump_grav; in DoPanelJump()
5451 if ((psp->jump_speed += jump_adj) > 0) in DoPanelJump()
/dports/games/jfsw/jfsw-c434002/src/
H A Dactor.c687 int jump_adj; in DoActorJump() local
690 jump_adj = u->jump_grav * ACTORMOVETICS; in DoActorJump()
694 if ((u->jump_speed += jump_adj) > 0) in DoActorJump()
886 int jump_adj; in DoJump() local
889 jump_adj = u->jump_grav * ACTORMOVETICS; in DoJump()
893 if ((u->jump_speed += jump_adj) > 0) in DoJump()
H A Dpanel.c5387 int jump_adj; in DoPanelJump() local
5392 jump_adj = psp->jump_grav; in DoPanelJump()
5396 if ((psp->jump_speed += jump_adj) > 0) in DoPanelJump()