Searched refs:jump_adj (Results 1 – 4 of 4) sorted by relevance
681 int jump_adj; in DoActorJump() local684 jump_adj = u->jump_grav * ACTORMOVETICS; in DoActorJump()688 if ((u->jump_speed += jump_adj) > 0) in DoActorJump()878 int jump_adj; in DoJump() local881 jump_adj = u->jump_grav * ACTORMOVETICS; in DoJump()885 if ((u->jump_speed += jump_adj) > 0) in DoJump()
5442 int jump_adj; in DoPanelJump() local5447 jump_adj = psp->jump_grav; in DoPanelJump()5451 if ((psp->jump_speed += jump_adj) > 0) in DoPanelJump()
687 int jump_adj; in DoActorJump() local690 jump_adj = u->jump_grav * ACTORMOVETICS; in DoActorJump()694 if ((u->jump_speed += jump_adj) > 0) in DoActorJump()886 int jump_adj; in DoJump() local889 jump_adj = u->jump_grav * ACTORMOVETICS; in DoJump()893 if ((u->jump_speed += jump_adj) > 0) in DoJump()
5387 int jump_adj; in DoPanelJump() local5392 jump_adj = psp->jump_grav; in DoPanelJump()5396 if ((psp->jump_speed += jump_adj) > 0) in DoPanelJump()