Searched refs:jump_sound (Results 1 – 8 of 8) sorted by relevance
/dports/games/pioneer/pioneer-20210723/src/ |
H A D | Player.cpp | 213 s_soundHyperdrive.Play(m_hyperspace.sounds.jump_sound.c_str()); in OnEnterHyperspace()
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H A D | Ship.h | 59 std::string jump_sound; member
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H A D | Ship.cpp | 154 m_hyperspace.sounds.jump_sound = shipObj.value("hyperspace_jump_sound", ""); in Ship() 282 shipObj["hyperspace_jump_sound"] = m_hyperspace.sounds.jump_sound; in SaveToJson() 1566 Sound::BodyMakeNoise(this, m_hyperspace.sounds.jump_sound.c_str(), 1.f); in OnEnterHyperspace()
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/dports/games/edge/Edge-1.35-source/ddf/ |
H A D | thing.cc | 160 DF("JUMP_SOUND", jump_sound, DDF_MainLookupSound), 1824 jump_sound = src.jump_sound; in CopyDetail() 1952 jump_sound = sfx_None; in Default()
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H A D | thing.h | 810 struct sfx_s *jump_sound; variable
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_user.cc | 149 if (pl->mo->info->jump_sound) in P_PlayerJump() 158 S_StartFX(pl->mo->info->jump_sound, sfx_cat, pl->mo); in P_PlayerJump()
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/dports/games/pioneer/pioneer-20210723/src/lua/ |
H A D | LuaShip.cpp | 756 sounds.jump_sound = t.Get("jump", "Hyperdrive_Jump"); in l_ship_initiate_hyperjump_to()
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/playable/ |
H A D | frogatto_playable.cfg | 104 jump_sound: "def() [[if('fbr' in st, sound('jump-wood'+1d10+'.wav',0.7), 334 on_enter_jump_anim: "[set(zorder, 10),jump_sound()]",
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