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Searched refs:kDudeBat (Results 1 – 6 of 6) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dendgame.cpp138 …if (pSprite->statnum == kStatDude && pSprite->type != kDudeBat && pSprite->type != kDudeRat && pSp… in AddKill()
150 …if (pSprite->statnum == kStatDude && pSprite->type != kDudeBat && pSprite->type != kDudeRat && pSp… in sub_2641C()
H A Dai.cpp188 case kDudeBat: in CanMove()
504 case kDudeBat: in aiActivateDude()
1304 case kDudeBat: in RecoilDude()
1701 case kDudeBat: in aiInitSprite()
1770 case kDudeBat: in aiInitSprite()
H A Dcommon_game.h288 kDudeBat = 219, enumerator
H A Dcallback.cpp688 case kDudeBat: in DropVoodoo()
H A Dactor.cpp3073 case kDudeBat: in actKillDude()
3392 case kDudeBat: in actKillDude()
4279 case kDudeBat: in ProcessTouchObjects()
4883 case kDudeBat: in MoveDude()
5511 …pSprite2->type == kDudeZombieAxeBuried || pSprite2->type == kDudeRat || pSprite2->type == kDudeBat) in actProcessSprites()
H A Dblood.cpp271 case kDudeBat: in PrecacheDude()