Searched refs:kFlagKP05toKP06 (Results 1 – 6 of 6) sorted by relevance
50 if (Game_Flag_Query(kFlagKP05toKP06) ) { in InitializeScene()53 Game_Flag_Reset(kFlagKP05toKP06); in InitializeScene()
115 Game_Flag_Set(kFlagKP05toKP06); in ClickedOnExit()
1018 kFlagKP05toKP06 = 576, enumerator