Searched refs:kGameResolution_Custom (Results 1 – 7 of 7) sorted by relevance
97 SetDefaultResolution(kGameResolution_Custom, size); in SetDefaultResolution()113 if (type == kGameResolution_Custom) { in SetNativeResolution()114 _resolutionType = kGameResolution_Custom; in SetNativeResolution()130 SetNativeResolution(kGameResolution_Custom, game_res); in SetGameResolution()176 …if (resolution_type == kGameResolution_Custom && _G(loaded_game_file_version) >= kGameVersion_330)… in ReadFromFile()219 if (_resolutionType == kGameResolution_Custom) { in WriteToFile()
189 if (_resolutionType == kGameResolution_Custom) in IsLegacyHiRes()
132 kGameResolution_Custom = 8, enumerator
47 default_resolution = kGameResolution_Custom; in SetCustomResolution()76 if (resolution_type == kGameResolution_Custom && loaded_game_file_version >= kGameVersion_330) in ReadFromFile()124 if (default_resolution == kGameResolution_Custom) in WriteToFile()
89 if (default_resolution == kGameResolution_Custom) in IsHiRes()
122 kGameResolution_Custom = 8, enumerator
609 …inCfg.GameResType == kGameResolution_Undefined || _winCfg.GameResType == kGameResolution_Custom) || in OnInitDialog()