Searched refs:kInvNormalKey (Results 1 – 3 of 3) sorted by relevance
151 if (_curItem == 3 && _player.inventory[kInvNormalKey] > 0 && _canUseKey && _lockType == 1) { in checkInputs()155 _player.inventory[kInvNormalKey]--; in checkInputs()
72 kInvNormalKey, enumerator
172 if (_player.inventory[kInvNormalKey] < 9) { in attack()173 _player.inventory[kInvNormalKey]++; in attack()