Searched refs:kScriptShield3 (Results 1 – 3 of 3) sorted by relevance
111 kScriptShield3 = 16, // shield3 enumerator
354 case kScriptShield3: in attack()980 _scriptFlag[kScriptShield3][0] = 1; in damageNPC()
930 if (_curMap == 83 && _scriptFlag[kScriptShield3][0] == 1 && _player.shield < 3) { in loadMap()