/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | nr03.cpp | 156 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03) { in ClickedOnExit() 185 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in ClickedOnExit()
|
H A D | nr04.cpp | 160 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
|
H A D | nr05.cpp | 142 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
|
H A D | nr01.cpp | 141 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | nr03.cpp | 156 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03) { in ClickedOnExit() 198 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in ClickedOnExit()
|
H A D | nr04.cpp | 160 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
|
H A D | nr05.cpp | 142 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
|
H A D | nr01.cpp | 142 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | hysteria_patron1.cpp | 36 Actor_Put_In_Set(kActorHysteriaPatron1, kSetNR03); in Initialize()
|
H A D | hanoi.cpp | 91 && Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in Update() 284 Actor_Put_In_Set(kActorHanoi, kSetNR03); in GoalChanged()
|
H A D | guzza.cpp | 296 Actor_Put_In_Set(kActorGuzza, kSetNR03); in GoalChanged()
|
H A D | mccoy.cpp | 84 if (Player_Query_Current_Set() == kSetNR03) { in Update() 1814 …if (_animationState != 60 && (Player_Query_Current_Set() == kSetNR03 || Player_Query_Current_Set()… in ChangeAnimationMode()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | hysteria_patron1.cpp | 36 Actor_Put_In_Set(kActorHysteriaPatron1, kSetNR03); in Initialize()
|
H A D | hanoi.cpp | 92 && Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in Update() 288 Actor_Put_In_Set(kActorHanoi, kSetNR03); in GoalChanged()
|
H A D | mccoy.cpp | 84 if (Player_Query_Current_Set() == kSetNR03) { in Update() 1910 …if (_animationState != 60 && (Player_Query_Current_Set() == kSetNR03 || Player_Query_Current_Set()… in ChangeAnimationMode()
|
H A D | guzza.cpp | 299 Actor_Put_In_Set(kActorGuzza, kSetNR03); in GoalChanged()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | init_script.cpp | 2052 World_Waypoint_Set(361, kSetNR03, -185.0f, -70.19f, -1046.0f); in Init_World_Waypoints() 2053 World_Waypoint_Set(362, kSetNR03, -121.0f, -70.19f, -778.0f); in Init_World_Waypoints() 2054 World_Waypoint_Set(363, kSetNR03, -166.0f, -70.19f, -579.0f); in Init_World_Waypoints() 2055 World_Waypoint_Set(364, kSetNR03, -160.0f, -70.19f, -164.0f); in Init_World_Waypoints() 2056 World_Waypoint_Set(365, kSetNR03, 3.0f, -70.19f, -986.0f); in Init_World_Waypoints() 2188 World_Waypoint_Set(497, kSetNR03, -250.0f, -70.19f, -639.0f); in Init_World_Waypoints() 2189 World_Waypoint_Set(498, kSetNR03, 454.0f, -70.19f, -667.0f); in Init_World_Waypoints()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | init_script.cpp | 2052 World_Waypoint_Set(361, kSetNR03, -185.0f, -70.19f, -1046.0f); in Init_World_Waypoints() 2053 World_Waypoint_Set(362, kSetNR03, -121.0f, -70.19f, -778.0f); in Init_World_Waypoints() 2054 World_Waypoint_Set(363, kSetNR03, -166.0f, -70.19f, -579.0f); in Init_World_Waypoints() 2055 World_Waypoint_Set(364, kSetNR03, -160.0f, -70.19f, -164.0f); in Init_World_Waypoints() 2056 World_Waypoint_Set(365, kSetNR03, 3.0f, -70.19f, -986.0f); in Init_World_Waypoints() 2188 World_Waypoint_Set(497, kSetNR03, -250.0f, -70.19f, -639.0f); in Init_World_Waypoints() 2189 World_Waypoint_Set(498, kSetNR03, 454.0f, -70.19f, -667.0f); in Init_World_Waypoints()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 1517 kSetNR03 = 55, enumerator
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 1518 kSetNR03 = 55, enumerator
|