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Searched refs:kSetNR03 (Results 1 – 20 of 20) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr03.cpp156 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03) { in ClickedOnExit()
185 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in ClickedOnExit()
H A Dnr04.cpp160 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
H A Dnr05.cpp142 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
H A Dnr01.cpp141 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr03.cpp156 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03) { in ClickedOnExit()
198 if (Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in ClickedOnExit()
H A Dnr04.cpp160 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
H A Dnr05.cpp142 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
H A Dnr01.cpp142 Set_Enter(kSetNR03, kSceneNR03); in ClickedOnExit()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dhysteria_patron1.cpp36 Actor_Put_In_Set(kActorHysteriaPatron1, kSetNR03); in Initialize()
H A Dhanoi.cpp91 && Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in Update()
284 Actor_Put_In_Set(kActorHanoi, kSetNR03); in GoalChanged()
H A Dguzza.cpp296 Actor_Put_In_Set(kActorGuzza, kSetNR03); in GoalChanged()
H A Dmccoy.cpp84 if (Player_Query_Current_Set() == kSetNR03) { in Update()
1814 …if (_animationState != 60 && (Player_Query_Current_Set() == kSetNR03 || Player_Query_Current_Set()… in ChangeAnimationMode()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dhysteria_patron1.cpp36 Actor_Put_In_Set(kActorHysteriaPatron1, kSetNR03); in Initialize()
H A Dhanoi.cpp92 && Actor_Query_Which_Set_In(kActorHanoi) == kSetNR03 in Update()
288 Actor_Put_In_Set(kActorHanoi, kSetNR03); in GoalChanged()
H A Dmccoy.cpp84 if (Player_Query_Current_Set() == kSetNR03) { in Update()
1910 …if (_animationState != 60 && (Player_Query_Current_Set() == kSetNR03 || Player_Query_Current_Set()… in ChangeAnimationMode()
H A Dguzza.cpp299 Actor_Put_In_Set(kActorGuzza, kSetNR03); in GoalChanged()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dinit_script.cpp2052 World_Waypoint_Set(361, kSetNR03, -185.0f, -70.19f, -1046.0f); in Init_World_Waypoints()
2053 World_Waypoint_Set(362, kSetNR03, -121.0f, -70.19f, -778.0f); in Init_World_Waypoints()
2054 World_Waypoint_Set(363, kSetNR03, -166.0f, -70.19f, -579.0f); in Init_World_Waypoints()
2055 World_Waypoint_Set(364, kSetNR03, -160.0f, -70.19f, -164.0f); in Init_World_Waypoints()
2056 World_Waypoint_Set(365, kSetNR03, 3.0f, -70.19f, -986.0f); in Init_World_Waypoints()
2188 World_Waypoint_Set(497, kSetNR03, -250.0f, -70.19f, -639.0f); in Init_World_Waypoints()
2189 World_Waypoint_Set(498, kSetNR03, 454.0f, -70.19f, -667.0f); in Init_World_Waypoints()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dinit_script.cpp2052 World_Waypoint_Set(361, kSetNR03, -185.0f, -70.19f, -1046.0f); in Init_World_Waypoints()
2053 World_Waypoint_Set(362, kSetNR03, -121.0f, -70.19f, -778.0f); in Init_World_Waypoints()
2054 World_Waypoint_Set(363, kSetNR03, -166.0f, -70.19f, -579.0f); in Init_World_Waypoints()
2055 World_Waypoint_Set(364, kSetNR03, -160.0f, -70.19f, -164.0f); in Init_World_Waypoints()
2056 World_Waypoint_Set(365, kSetNR03, 3.0f, -70.19f, -986.0f); in Init_World_Waypoints()
2188 World_Waypoint_Set(497, kSetNR03, -250.0f, -70.19f, -639.0f); in Init_World_Waypoints()
2189 World_Waypoint_Set(498, kSetNR03, 454.0f, -70.19f, -667.0f); in Init_World_Waypoints()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h1517 kSetNR03 = 55, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h1518 kSetNR03 = 55, enumerator