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Searched refs:kSfxAUDLAFF6 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr02.cpp223 Sound_Play(kSfxAUDLAFF6, 50, 0, 0, 50); in DialogueQueueFlushed()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr02.cpp223 Sound_Play(kSfxAUDLAFF6, 50, 0, 0, 50); in DialogueQueueFlushed()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3108 kSfxAUDLAFF6 = 324, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3902 kSfxAUDLAFF6 = 324, enumerator