Searched refs:kSfxBANG3 (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug03.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBANG3, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug05.cpp | 56 Ambient_Sounds_Add_Sound(kSfxBANG3, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug03.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBANG3, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug05.cpp | 56 Ambient_Sounds_Add_Sound(kSfxBANG3, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3010 kSfxBANG3 = 226, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3804 kSfxBANG3 = 226, // used twice; UG03 and UG05 enumerator
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