/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug01.cpp | 47 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene() 50 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene() 113 Ambient_Sounds_Remove_Looping_Sound(kSfxSTMLOOP7, 2); in ClickedOn3DObject()
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H A D | ug03.cpp | 40 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 15, 0, 1); in InitializeScene()
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H A D | ug08.cpp | 44 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene()
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H A D | ug04.cpp | 49 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 25, 0, 1); in InitializeScene()
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H A D | ug14.cpp | 40 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene()
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H A D | bb07.cpp | 44 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 24, 0, 1); in InitializeScene()
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H A D | ug13.cpp | 49 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 15, 0, 1); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug01.cpp | 47 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene() 50 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene() 129 Ambient_Sounds_Remove_Looping_Sound(kSfxSTMLOOP7, 2u); in ClickedOn3DObject()
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H A D | ug03.cpp | 40 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 15, 0, 1); in InitializeScene()
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H A D | ug08.cpp | 44 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene()
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H A D | ug04.cpp | 49 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 25, 0, 1); in InitializeScene()
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H A D | bb07.cpp | 44 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 24, 0, 1); in InitializeScene()
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H A D | ug14.cpp | 40 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 28, 0, 1); in InitializeScene()
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H A D | ug13.cpp | 49 Ambient_Sounds_Add_Looping_Sound(kSfxSTMLOOP7, 15, 0, 1); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3115 kSfxSTMLOOP7 = 331, // - Looping enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3909 kSfxSTMLOOP7 = 331, // - Looping enumerator
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