Searched refs:kSkyDistance (Results 1 – 2 of 2) sorted by relevance
164 local.Translate3d({0, 0, -kSkyDistance}); in CreateBuffers()165 local.Scale3d(size * kSkyDistance, size * kSkyDistance, 1.0f); in CreateBuffers()
230 static constexpr float kSkyDistance = 1000.0f; variable