Searched refs:kSndSwordHit (Results 1 – 3 of 3) sorted by relevance
180 _sfx[kSndSwordHit] = cacheSound("sfx/swordhit.ogg"); in setupAudio()
87 kSndSwordHit, enumerator
541 int snd = playSound(_sfx[kSndSwordHit]); in checkHit()