Searched refs:kStatFree (Results 1 – 9 of 9) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | fx.cpp | 136 if (pSprite->statnum != kStatFree) in sub_73FFC() 137 actPostSprite(nSprite, kStatFree); in sub_73FFC()
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H A D | aihand.cpp | 69 actPostSprite(pSprite->index, kStatFree); in HandJumpSeqCallback()
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H A D | triggers.cpp | 307 actPostSprite(pSprite->index, kStatFree); in LifeLeechOperate() 376 actPostSprite(nSprite, kStatFree); in OperateSprite() 380 actPostSprite(nSprite, kStatFree); in OperateSprite() 1017 if (sprite[nSprite].statnum == nStatus || nStatus == kStatFree) in GetHighestSprite() 1823 if (sprite[nSprite].statnum != kStatFree) { in trMessageSprite() 1996 if (sprite[i].statnum < kStatFree) in trInit() 2097 if (sprite[i].statnum < kStatFree && nXSprite > 0) in trInit()
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H A D | actor.cpp | 3179 actPostSprite(pSprite->index, kStatFree); in actKillDude() 3767 actPostSprite(pMissile->index, kStatFree); in actImpactMissile() 3777 actPostSprite(pMissile->index, kStatFree); in actImpactMissile() 3789 actPostSprite(pMissile->index, kStatFree); in actImpactMissile() 5332 actPostSprite(pSprite->index, kStatFree); in actExplodeSprite() 5427 actPostSprite(pSprite->index, kStatFree); in actActivateGibObject() 5844 actPostSprite(nSprite, kStatFree); in actProcessSprites() 6057 actPostSprite(pSprite->index, kStatFree); in actProcessSprites() 6073 actPostSprite(pSprite->index, kStatFree); in actProcessSprites() 6889 dassert(nStatus >= 0 && nStatus <= kStatFree); in actPostSprite() [all …]
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H A D | common_game.h | 135 kStatFree = 1024, enumerator
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H A D | aiunicult.cpp | 1201 actPostSprite(sprite[nSprite].index, kStatFree); in removeDudeStuff() 1233 actPostSprite(pLeech->index, kStatFree); in removeLeech() 1527 actPostSprite(pSprite->index, kStatFree); in dudeLeechOperate()
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H A D | nnexts.cpp | 583 case kStatInactive: case kStatFree: case kStatMarker: in nnExtInitModernStuff() 600 case kStatInactive: case kStatFree: case kStatMarker: in nnExtInitModernStuff() 616 case kStatInactive: case kStatFree: case kStatMarker: in nnExtInitModernStuff() 936 …else if (sprite[gPhysSpritesList[i]].statnum == kStatFree || (sprite[gPhysSpritesList[i]].flags & … in nnExtProcessSuperSprites() 1166 if (gPhysSpritesList[i] == -1 || sprite[gPhysSpritesList[i]].statnum == kStatFree) return i; in debrisGetFreeIndex() 1978 case kStatFree: in usePropertiesChanger() 4958 actPostSprite(nItem, kStatFree); in useRandomItemGen()
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H A D | network.cpp | 1329 actPostSprite(gPlayer[nPlayer].nSprite, kStatFree); in netPlayerQuit()
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H A D | player.cpp | 1195 actPostSprite(pSprite->index, kStatFree); in PickUp()
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