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Searched refs:kStatMarker (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dtriggers.cpp912 case kStatMarker: in TranslateSector()
973 if (pSprite->statnum == kStatMarker || pSprite->statnum == kStatPathMarker) in ZTranslateSector()
1000 if (pSprite->statnum == kStatMarker || pSprite->statnum == kStatPathMarker) in ZTranslateSector()
1443 dassert(pDest->statnum == kStatMarker); in OperateTeleport()
H A Dcommon_game.h128 kStatMarker = 10, enumerator
H A Dnnexts.cpp275 if (pSprite->statnum == kStatMarker) break; in nnExtEraseModernStuff()
583 case kStatInactive: case kStatFree: case kStatMarker: in nnExtInitModernStuff()
600 case kStatInactive: case kStatFree: case kStatMarker: in nnExtInitModernStuff()
616 case kStatInactive: case kStatFree: case kStatMarker: in nnExtInitModernStuff()
1979 case kStatMarker: in usePropertiesChanger()
H A Ddb.cpp635 for (nSprite = headspritestat[kStatMarker]; nSprite != -1; nSprite = nNextSprite) { in PropagateMarkerReferences()