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Searched refs:kTicsPerSec (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dcontrols.cpp166 …auto scaleAdjustmentToInterval = [=](double x) { return x * kTicsPerSec / (1000.0 / elapsedInputTi… in ctrlGetInput()
H A Dcommon_game.h81 #define kTicsPerSec (kTicRate/kTicsPerFrame) macro
H A Dview.cpp1242 (gLevelTime/(kTicsPerSec*60)), in viewDrawStats()
1243 (gLevelTime/kTicsPerSec)%60, in viewDrawStats()
1244 ((gLevelTime%kTicsPerSec)*33)/10 in viewDrawStats()
1336 int const fadeStartTic = int((videoGetRenderMode() == REND_CLASSIC ? 1.25f : 1.f)*kTicsPerSec); in viewDrawMapTitle()
1337 int const fadeEndTic = int(1.5f*kTicsPerSec); in viewDrawMapTitle()