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Searched refs:k_HumanCharactersColumns (Results 1 – 1 of 1) sorted by relevance

/dports/games/amoebax/amoebax-0.2.1/src/
H A DTournamentSetupState.cxx43 static const uint8_t k_HumanCharactersColumns = 4; variable
584 getSelectedCol () < (k_HumanCharactersColumns - 1)) || in selectNextCol()
616 getSelectedCol () > (k_HumanCharactersColumns - 1) ) in selectNextRow()
618 setSelectedCol (k_HumanCharactersColumns - 1); in selectNextRow()
652 setSelectedCol (k_HumanCharactersColumns - 1); in selectPreviousCol()
680 if ( getSelectedCol () > (k_HumanCharactersColumns - 1) ) in selectPreviousRow()
682 setSelectedCol (k_HumanCharactersColumns - 1); in selectPreviousRow()