Home
last modified time | relevance | path

Searched refs:k_nAckDelayPrecisionShift (Results 1 – 2 of 2) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_snp.h17 constexpr int k_nAckDelayPrecisionShift = 5; variable
18 constexpr SteamNetworkingMicroseconds k_usecAckDelayPrecision = (1 << k_nAckDelayPrecisionShift );
H A Dsteamnetworkingsockets_snp.cpp43 if ( usecElapsedSinceLast > 0xfffell<<k_nAckDelayPrecisionShift ) in EncodeTimeSince()
45 return uint16( usecElapsedSinceLast >> k_nAckDelayPrecisionShift ); in EncodeTimeSince()
857 …gMicroseconds usecDelay = SteamNetworkingMicroseconds( nPackedDelay ) << k_nAckDelayPrecisionShift; in ProcessPlainTextDataChunk()