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Searched refs:keepLights (Results 1 – 4 of 4) sorted by relevance

/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dwritebsp.c281 qboolean keepLights; in SetLightStyles() local
292 keepLights = (t[ 0 ] == '1') ? qtrue : qfalse; in SetLightStyles()
307 if( keepLights == qfalse ) in SetLightStyles()
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dwritebsp.c290 if ( keepLights ) { in SetLightStyles()
297 keepLights = ( t[ 0 ] == '1' ) ? qtrue : qfalse; in SetLightStyles()
313 if ( keepLights == qfalse ) { in SetLightStyles()
H A Dbsp.c743 keepLights = qtrue; in BSPMain()
H A Dq3map2.h574 qboolean keepLights; /* keep light entities on bsp */ member
2216 Q_EXTERN qboolean keepLights Q_ASSIGN( qfalse );