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Searched refs:key_map_grid (Results 1 – 25 of 25) sorted by relevance

/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Dm_controls.c145 int key_map_grid = 'g'; variable
342 M_BindIntVariable("key_map_grid", &key_map_grid); in M_BindMapControls()
H A Dm_controls.h93 extern int key_map_grid;
H A Dm_config.c1441 CONFIG_VARIABLE_KEY(key_map_grid),
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Dm_controls.c168 int key_map_grid = 'g'; variable
402 M_BindIntVariable("key_map_grid", &key_map_grid); in M_BindMapControls()
H A Dm_controls.h111 extern int key_map_grid;
H A Dm_config.c1604 CONFIG_VARIABLE_KEY(key_map_grid),
/dports/games/prboom/prboom-2.5.0/src/
H A Dg_game.h156 extern int key_map_grid; // phares
H A Dm_misc.c493 {"key_map_grid", {&key_map_grid}, {'g'} ,
H A Dam_map.c670 else if (ch == key_map_grid) in AM_Responder()
H A Dm_menu.c2277 {"GRID" ,S_KEY ,m_map ,KB_X,KB_Y+11*8,{&key_map_grid}},
3891 {"GRID" ,S_SKIP|S_KEY,m_null,KT_X1,KT_Y2+ 7*8,{&key_map_grid}},
H A Dg_game.c180 int key_map_grid; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/setup/
H A Dkeyboard.c71 &key_map_grid, &key_map_mark, &key_map_clearmark,
336 AddKeyControl(table, "Toggle grid", &key_map_grid); in OtherKeysDialog()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dg_game.h162 extern int key_map_grid; // phares
H A Dam_map.c667 else if (ch == key_map_grid) in AM_Responder()
H A Dm_misc.c441 {"key_map_grid", {&key_map_grid, NULL}, {'g', NULL} ,
H A Dm_menu.c2280 SETUP_MENU_KEY("GRID" ,m_map ,KB_X,KB_Y+11*8,&key_map_grid,0),
3849 SETUP_MENU_KEY("GRID" ,m_null,KT_X1,KT_Y2+ 7*8,&key_map_grid,0),
H A Dg_game.c176 int key_map_grid; variable
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dg_game.h174 extern int key_map_grid; // phares
H A Dm_misc.c632 {"key_map_grid", {&key_map_grid}, {'g'} ,
H A Dam_map.c841 else if (ch == key_map_grid) in AM_Responder()
H A Dm_menu.c2344 {"GRID" ,S_KEY ,m_map ,KB_X,KB_Y+11*8,{&key_map_grid}},
4129 {"GRID" ,S_SKIP|S_KEY,m_null,KT_X1,KT_Y2+ 7*8,{&key_map_grid}},
H A Dg_game.c201 int key_map_grid; variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/setup/
H A Dkeyboard.c79 &key_map_grid, &key_map_mark, &key_map_clearmark,
406 AddKeyControl(table, "Toggle grid", &key_map_grid); in OtherKeysDialog()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dam_map.c697 else if (key == key_map_grid) in AM_Responder()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dam_map.c847 else if (key == key_map_grid) in AM_Responder()