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Searched refs:killAllButFallAnims (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Dactor.h211 ProcId killAllButFallAnims(bool death);
H A Dactor.cpp1254 fallingprocid = killAllButFallAnims(false); in receiveHitU8()
1327 animprocid = killAllButFallAnims(true); in dieU8()
1620 ProcId Actor::killAllButFallAnims(bool death) { in killAllButFallAnims() function in Ultima::Ultima8::Actor