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Searched refs:kkbase_number (Results 1 – 4 of 4) sorted by relevance

/dports/games/triplane/triplane-classic-1.08.r20130224/src/world/
H A Dtripai.cpp497 …kkbase_country[l]] == number && (kkbase_status[l] != 2) && (bombs_going[kkbase_number[l]] == -1)) { in check_structs()
499 bomb_target = kkbase_number[l]; in check_structs()
525 && (bombs_going[kkbase_number[l]] == -1)) { in check_multi_structs()
527 bomb_target = kkbase_number[l]; in check_multi_structs()
833 … if (kkbase_x[l2] && kkbase_status[l2] != 2 && (leveldata.struct_owner[kkbase_number[l2]] != 4) in infan_to_struct()
834 … && (player_sides[leveldata.struct_owner[kkbase_number[l2]]] != player_sides[infan_country[l]])) { in infan_to_struct()
842 if (leveldata.struct_type[kkbase_number[l2]] == 1) in infan_to_struct()
845 if (leveldata.struct_type[kkbase_number[l2]] == 2) in infan_to_struct()
852 struct_state[kkbase_number[l2]] = 1; in infan_to_struct()
H A Dfobjects.cpp738 if (leveldata.struct_type[kkbase_number[l]] == 1) in start_bomb_explo()
741 if (leveldata.struct_type[kkbase_number[l]] == 2) in start_bomb_explo()
748 struct_state[kkbase_number[l]] = 1; in start_bomb_explo()
/dports/games/triplane/triplane-classic-1.08.r20130224/src/
H A Dtriplane.h260 extern int kkbase_number[MAX_AA_GUNS];
H A Dtriplane.cpp270 int kkbase_number[MAX_AA_GUNS]; variable
2077 if (player_sides[leveldata.struct_owner[kkbase_number[l]]] == 0) { in do_aftermath()
2084 if (player_sides[leveldata.struct_owner[kkbase_number[l]]] == 1) { in do_aftermath()
3206 kkbase_number[l2] = l; in load_level()
3231 kkbase_number[l2] = l; in load_level()