Searched refs:lIndexes (Results 1 – 2 of 2) sorted by relevance
/dports/devel/open-beagle/beagle-3.0.3/PACC/Math/ |
H A D | Matrix.cpp | 98 vector<unsigned int> lIndexes(mRows); in computeDeterminant() local 100 lTmp.decomposeLU(lIndexes, lD); in computeDeterminant() 263 vector<unsigned int> lIndexes(mRows); in invert() local 265 lTmp.decomposeLU(lIndexes, lD); in invert() 270 lTmp.computeBackSubLU(lIndexes, lB); in invert()
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/dports/science/elmerfem/elmerfem-release-9.0/fem/src/ |
H A D | DefUtils.F90 | 6316 SUBROUTINE getBoundaryIndexesGL( Mesh, Element, BElement, lIndexes, gIndexes, indSize ) argument 6345 INTEGER :: indSize, lIndexes(:), gIndexes(:) local 6353 lIndexes = 0 6363 lIndexes(1:nNodes) = bMap(1:nNodes) 6364 gIndexes(1:nNodes) = Element % NodeIndexes(lIndexes(1:nNodes)) 6371 IF (SIZE(lIndexes) < nNodes + Mesh % MaxEdgeDOFs) THEN 6382 lIndexes(n) = edgeDofSum + j 6395 IF (SIZE(lIndexes) < nNodes + (Mesh % MaxEdgeDOFs * BElement % TYPE % NumberOfEdges) +& 6423 lIndexes(n) = Element % TYPE % NumberOfNodes + edgeOffSet(faceEdgeMap(i)) + j 6438 lIndexes(n) = Element % TYPE % NumberOfNodes + faceOffSet + j
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