Searched refs:lane_colour (Results 1 – 1 of 1) sorted by relevance
3627 …GG::Clr lane_colour = UNOWNED_LANE_COLOUR; // default colour if no empires transfer resources a… in PrepFullLanesToRender() local3637 lane_colour = empire->Color(); in PrepFullLanesToRender()3643 starlane_colors.store(lane_colour); in PrepFullLanesToRender()3644 starlane_colors.store(lane_colour); in PrepFullLanesToRender()3660 GG::Clr lane_colour = empire->Color(); in PrepResourceConnectionLanesToRender() local3723 GG::Clr lane_colour_to_use = lane_colour; in PrepResourceConnectionLanesToRender()3727 lane_colour_to_use = GG::DarkenClr(GG::InvertClr(lane_colour)); in PrepResourceConnectionLanesToRender()3819 GG::Clr lane_colour = empire->Color(); in PrepObstructedLaneTraversalsToRender() local3820 starlane_colors.store(lane_colour); in PrepObstructedLaneTraversalsToRender()3821 starlane_colors.store(lane_colour); in PrepObstructedLaneTraversalsToRender()