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Searched refs:lane_colour (Results 1 – 1 of 1) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.cpp3627 …GG::Clr lane_colour = UNOWNED_LANE_COLOUR; // default colour if no empires transfer resources a… in PrepFullLanesToRender() local
3637 lane_colour = empire->Color(); in PrepFullLanesToRender()
3643 starlane_colors.store(lane_colour); in PrepFullLanesToRender()
3644 starlane_colors.store(lane_colour); in PrepFullLanesToRender()
3660 GG::Clr lane_colour = empire->Color(); in PrepResourceConnectionLanesToRender() local
3723 GG::Clr lane_colour_to_use = lane_colour; in PrepResourceConnectionLanesToRender()
3727 lane_colour_to_use = GG::DarkenClr(GG::InvertClr(lane_colour)); in PrepResourceConnectionLanesToRender()
3819 GG::Clr lane_colour = empire->Color(); in PrepObstructedLaneTraversalsToRender() local
3820 starlane_colors.store(lane_colour); in PrepObstructedLaneTraversalsToRender()
3821 starlane_colors.store(lane_colour); in PrepObstructedLaneTraversalsToRender()